One of these is empire-building, which enables you to attack, take over and manage illegal rackets run by rival gangs, with the eventual goal of wiping your enemies off the map and owning Vice City's underworld. Aside from serving up a sprawling, colorful, freely explorable city filled with jackable cars, boats, helicopters and even Jet Skis, it brings a few new features to the table. However, doing so tends to generate unwanted and potentially fatal attention from the police or, in extreme cases, the FBI and even the National Guard.
VCS is more than just a new story, however. GTA Vice City Gameplay: In Vice City Stories Players can steal vehicles, cars, boats, motorcycles, and even helicopters, partake in drive-by shootings, robberies, and generally create chaos. He's also the big brother of Vice City sidekick Lance Vance, a walking disaster who shows up to comically ruin things and drag Vic deep into Florida's drug-smuggling underworld. Set in 1984 (two years before Vice City), Vice City Stories stars straight-laced Victor Vance, who - despite starting out as GTA's most boring protagonist - eventually becomes the series' most conflicted and most tragic anti-hero. Which, so long as you're not looking for multiplayer, isn't a bad thing at all. The multiplayer modes and custom-soundtrack feature have been stripped out and replaced by the smoother, rumble-enabled PS2 controls and a budgetastic price, but otherwise this is the same adventure that hit in October. If you already caught it on the PSP, though, don't expect anything new.